

KMQuake [(10.3MB base package without support files for mission packs or Coop Or Die) + Quake II + Mission Packs Soundtracks in Ogg (79.8MB) KMQuake is focused towards mappers (it includes Lazarus mod), with features such as large map support, texture transparency, light blooms, texture glows, projected shadows, decals and 2560x1080 ultra-wide video mode.Īnd supports High Resolution Texture Packs. Just step into Quake 2 Rocket Arena, armed with the new and almighty rocket and rail gun and you will be gibbing for hours on end.If you dig fast paced action, then load up. 2 fisk0 6:56am Just keep in mind that everytime you use 'Verify file integrity', you'll have to reinstall the patches, as Steam replaces the patched files with the originals again. Quake 2 is another classic from id software.While not modded quite as much as it's predecessor or Q3A, it is still a blast to play and the mod's on offer are bundles of fun. If we are doing the size game, then add this to the list 1 David The Gnome 6:46am Thumbs up Will take a look at this. Quake 2 v3.20 for Windows - patch to upgrade retail version of Quake 2 to version 3.

This patch is not just for the steam version it can be for the cd version as well but you have to be specific you can find it here. :Horzine: Quake 2 Ultimate Patch "84 MB" Adds the soundtracks not included with the steam version, neat effects and works with the mission packs. Quake 2 (Steam 10611 Ultimate Quake 2 Patch 1.0).
:Horzine: Quake2xp "901 MB" The retextured enemies look god awful and I can't get the mission packs to work right. < 1 2 > Affichage des commentaires 1 à 15 sur 23 Lu2 26 juil. Quake II v3.24 Unofficial Patch By Knightmare () This is a simple, no-frills patch that fixes bugs (including the nVidia 191.x driver crash) and adds only meager tweaks aside from Ogg Vorbis support.#ULTIMATE QUAKE II PATCH MOD#
Originally posted by quake4ever2007::Horzine: Berserker Mod "796 MB" Looks good but it's a shame they went to all of the trouble to make high resolution floor and wall textures but didn't retexture the enemy models or remake them.
